Developer:Horrified Triangles
Publisher: Iphigames, Serafini Productions
Wishlist Here
” A Hauntingly Good Physiological Horror”
About The Game
Haunted Bloodlines is a first-person survival and psychological horror game that plumbs you into the eerie depths of a living, breathing mansion. Dark rooms whisper secrets of the past and as you explore its ever-expanding halls, you’ll soon realize that hidden horrors lurk within its walls.
Environment
Step into an atmosphere drenched in psychological dread, where every shadow stretches beyond the natural and every corner could lead to something unspeakable. The mansion is alive, shifting and unfolding as you uncover its grim history. Winding corridors and interconnected locations deepen the mystery, drawing you further into a nightmare where reality and illusion blur.

Storyline
Bound by blood, the house has a history steeped in tragedy and secrets. A lineage tainted by unspeakable acts keeps the spirits restless, their agony stitched into the very foundation of the mansion. You are tied to this legacy, drawn into its haunting depths to uncover the truth buried within the Haunted Bloodlines.

Gameplay
● Escape: There’s no way to defend yourself your only way to survive is to either hide or run. Be careful, you might not want to misjudge HER presence. Stay silent, stay hidden and be mindful of the mansion’s shifting environment; any wrong move could be your last.
● Sanity: Tragic events unfold before your eyes. You must remain sane, no matter what you witness or endure. The deeper you explore, the more your mind starts to betray you visions distort, whispers grow louder and the line between reality and nightmare blurs.
● Time: Solve intricate puzzles and alter the course of events by stepping into the past, uncovering hidden truths as the story unfolds around you. Every action you take has consequences, shaping how the horrors manifest and what revelations come to light.
● Realm Switching: Traverse between the living world and its haunted reflection. Each realm holds pieces of the truth, but also unspeakable horrors. You must navigate both wisely, as shifting between them might reveal hidden paths or awaken something lurking just beyond sight.

Interview
Q: what inspired you to make Haunted Bloodlines?
A: Haunted Bloodlines actually began life as a student project, though it looked and played quite differently at the start. Over time, our ideas evolved, the scope expanded, and the project transformed into something much more ambitious in an original game with its own identity. Our inspiration came from a mix of classic adventure horror titles, atmospheric storytelling, and our shared passion for creating immersive, puzzle driven experiences.
Q: How Long Has The game been in development?
A: The game has been in development for about three years.
Q:How Big is the Team that worked on the game?
A: The core development team consists of John Soukoulis, Maya Skrimponi, and the talented team at Iphi Games.
Q: who’s idea’s were the puzzles within. The game, especially the reflection puzzle?
A: Most of the puzzles were created collaboratively by John and Maya. The reflection puzzle, however, was John’s personal idea. He drew inspiration from some of his favorite games, particularly Tomb Raider IV, which features a memorable mirror based puzzle that left a strong impression on him.
Q: who did the sound design and the graphics design?
A:Sound design was a joint effort between John and Maya. For graphics, John worked closely with the team at IphiGames to bring the game’s world to life.
Q: Do you have any plans to extend the title or create anything in the future?
A: We do have some ideas for expanding the Haunted Bloodlines universe in the future, but for now, our main priority is to finish and perfect the current game before moving on to anything else.

